﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using TeenyGrab.Inputs;

namespace TeenyGrab.Inputs
{
    /// <summary>
    /// Interaction logic for ConfigureFullScreenInputWindow.xaml
    /// </summary>
    public partial class ConfigureFullScreenInputWindow : Window
    {
        private FullScreenInput Input { get; set; }

        public ConfigureFullScreenInputWindow(FullScreenInput input)
        {
            Input = input;

            InitializeComponent();

            screenControl.Screen = input.Screen.Screen;
        }

        private void buttonOk_Click(object sender, RoutedEventArgs e)
        {
            this.DialogResult = true;
            Input.Screen.Screen = screenControl.Screen;
            this.Close();
        }
    }
}
